MoP seldom / never cause scatter . Because by the time it causes scatter, everyone is dead already .
Look, when you target someone with MoP and call out, everyone is attacking it . So if you imagine, if this hexed foe were to go around . your physical attacks would proc it and therefore hurting his own team, they would die faster than him. but if hes not around anyone, nothing much is done . but yeah . by the time your mop target dies, everyone else should be at least <50% hp . except some backliners which isn't hard if you use barbs.
edit: like what sasori said, PI is mainly used for foes who deal aoe/fast damage e.g. eles but eles have low AL making them easy to die even without PI . I only use PI on bosses because they take a longer time to die . and PI doesn't hurt monks .
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